Re: Coordinates and Multiuser

Clay Fouts ([email protected])
Thu, 4 May 1995 13:26:12 -0400 (EDT)


> At 10:28 PM 5/3/95, Neophytos Iacovou wrote:
> > So when I get on a VRplane(VRmonorail/VRBART/.....) from Mpls to the
> > Bay Area I can use my current knowledge of where things are in the
> > Bay Area to help me cruise around Cyberspace. I know where I need to
> > go to find SGI, SUN, Apple, City Lights, the Bison, and Amoeba Records.
>
> I live in Los Angeles.
> My PPP ISP is in Phoenix.
> My .html files are on a disk drive in Manhattan.
> The virtual world I created via HTML is a castle in outer space.
>
> Where would you locate *me* geographically?
>
> While the idea of cataloguing and listings is useful, let's not limit our
> options by relying on The Real World as our metaphor.
>
>
> \/0!d

Exactly! Our physical world was here before people... There is one
primary contiguous object (the earth) populated by sub-objects (sub-realms
someone called them) that are our cities, houses, rooms, and people.
This isn't the case in a virtual environment. There is no pre-existent
world for our individual points of consciousness to populate. The
individual entities _are_ the virtual world. There is no need to create
a virtual Earth... and who would create it? Certainly there needs to
be some standard means of connecting these entities, but it doesn't need
to be a highway or a landscape or a bright beam of light shooting from
one entity to another... Also, a means of indexing these entities (realms)
must exist in order for one to find anything, but that index doesn't
need to be the underlying organizational structure for a virtual world.

Clay