I don't think this in in the spec., but I did comment on this some
time ago - all that is required is that Separator nod>s can be
children of Camera nod> - when the camera moves, the Separators
attached also move - the ri>ult is the objects always appear in a
pixed position relative to the viewer. This is useful for all sorts
of things, like logos, toolbars etc. Perhaps VRML 1.1 will support
this?
=========================
Steve Ghee ( [email protected] )
Director of Technology
Division Ltd
19 Apex Court
Woodlands
Almondsbury
Bristol, UK
BS12 4JT
Tel : +44 1454 615554
Fax : +44 1454 615532
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