MISC: Viewpoints and Cameras

Jason Morph ([email protected])
Tue, 13 Jun 1995 09:41:17 +0000


In anticipation of modeling tools to graphically support the placement of
multiple cameras in a scene, there exists a problem I have that I hope
can be easily resolved.

What procedures can be used to set up multiple camera viewpoint similar to
those in 'The Palladium` ? I`ve tried using the TransforManipBox in Gview
for the purpose of obtaining the transformation with unpredictable results,
it crashes or locks!

What I would ideally like to do is position the cameras inside a modeler
(currently using Ez3d) and output the following (for example) in VRML :

DEF Cameras Switch {
whichChild 1
DEF Camera_1 PerspectiveCamera {
position X Y Z # SFVec3f
...
}
DEF Camera_2 PerspectiveCamera {
position X Y Z # SFVec3f
...
}
DEF Camera_n PerspectiveCamera {
position X Y Z # SFVec3f
...
}
}

Any and all help greatly appreciated. Oh, and finally, is there still a problem
with Webspace Beta 2 and LOD (Unpredictable results whilst zooming?)

Thanks in advance...

Jason Morphett