Re: Big Files with textures on sample page

Jeffrey A. Holmes ([email protected])
Thu, 1 Jun 1995 11:44:36 +30000


On Thu, 1 Jun 1995, Neophytos Iacovou wrote:
> Mitra writes:
> Hi Mitra;
> > I think it is an important discussion today, I keep hearing from people who
> > don't bother to look at VRML files because they just take too long to
> > download.
> >
> > I have a 64k line to my Indy, and still its not worth downloading most of
> > the files out there. A file of 1Mb takes 3 minutes just to retrieve, then
> > it has to be parsed and rendered, 5 mins if I'm lucky before I get to see
> > anything.
> >
> > 1Mb pages are almost non-existant on the Web.
>
> What files are these? who made them? As far as I can tell, most of the
> files on the net right now are IV converted files, or files converted
> from some CAD package. I would expect these files to be huge since they
> were primarily intended as a flashy demo.
>
> What I don't think we have yet is the average user creating VRML files.
> Until he starts creating files I don't see how we can have any idea what
> sizes to expect. In my previous message I think I agreed that large 5meg
> type files must be compressed, I even agreed that compressing 1meg+ files
> will also provide a win.
>

Along these lines I'm suddenly (as in I waited to load one of these a
couple of weeks ago, and tried it again yesterday) finding that the big
files found via the WebSpace demo page, take a long time to load and then
fails to render with a message from Webspace "this file doesn't contain
valid VRML data". It worked before, does anyone know if these files have
been modified lately?

_________________________________________________________________________
Jeffrey Holmes * Magnet Interactive Studios, Inc. * http://www.magnet.com
work: [email protected]
http://www.magnet.com/~jah/index.html
personal: [email protected]
http://www.access.digex.net/~starfyr/index.html