Re: TOOLS: Virtus Walkthrough Pro 2.0 and VRML 1.0

James Waldrop ([email protected])
Sat, 20 May 1995 00:42:19 PDT


Michael Llaneza wrote:
>2) This is also a good argument for adding curved shapes to VRML 2.0

Huh? VRML 1.0 has curved shapes, read the spec. It's DXF that
doesn't have curved shapes, and until we have modelling tools that
intelligently output VRML, we're stuck with large projects effectively
having no curved shapes.

James Waldrop (JLW3) \ [email protected] / Ubique, Inc.
Systems Administrator \ [email protected] / 657 Mission #601
http://www.ubique.com/ \ 415.896.2434 / San Francisco, CA