Re: TOOLS: Virtus Walkthrough Pro 2.0 and VRML 1.0

Anthony Parisi ([email protected])
Fri, 19 May 1995 14:22:35 -0400


>
>Kevin Hughes wrote:
>> In doing Web work, some clients scream if the size of a page and its
>>graphics gets any bigger than 50K. You can spend some time in trying to
>>squeeze out a few bytes from graphics, but on the other end of a slow pipe,
>>it's worth it. Let's try to keep worlds small (say, <= 100-200k, gzipped)
>>until the rest of the world catches up.
>
>I wholeheartedly agree with what Kevin has said here. What we at the
>Interactive Media Festival have found in doing this is that the tools
>just really aren't there yet. The vapor is still coalescing.
>

Amen to that. I've been talking to the IMF about this-- how are we going to
get VRML out to the masses when the spaces live in 10Mb files?

>Here's a rough and ready Perl script that I worked up to patch this
>up somewhat. It takes all number down to 2 digits of precision, and
>gets rid of numbers like 1.05678e-10 (makes them 0), which seem to
>occur a LOT. It also gets rid of extraneous white-space by left-
>margining everything. This is something you want to use once the
>file is working locally, because you lose indenting info.
>

Three cheers for James! Hip hip HOORAY! (*3) Smooch!

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Intervista Software
Internet Visualization
415 648-2749
Tony Parisi [email protected]
President http://www.hyperion.com/intervista/

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