> Gavin, I like this concept of the descriptions for
> a text VRML browser. I was thinking along the lines of
> using lots of -_/\ stuff to do a mini-rendering,
> but the description idea sounds like it'd be better!
>
> I think that, if you think of all of us who use lynx
> to view the Web at times, there'd probably be a lot
> of people with Shell accounts, etc., who'd use
> this description-driven VRML browser. I actually
> think we'd see people use the description field, as
> people seem to be using ALT when they are specifying images in HTML.
Not to mention those who are kind of "bandwidth impaired", and would like
to cruise quickly through a bunch of VRML links with rendering turned
off, to get to the place they really want to spend their time rendering.
It's kind of like turning off Images in a Web browser, and then doing
"Add Images" on the pages you really want to see.
> This'd be really amusing when it comes to those of us working on
> interactivity for VRML. Like reinventing the MUD!!!
Actually, you could probably write a converter which would put all the MUD
rooms (screens? areas?) into VRML text comments, and link it all together.
Then the user would at least get the same thing they have now. After a
while someone would get around to doing a full 3D VRML representation of
each room, to be added to each comment file.
> *** Gosh! Sorry to be the one to point this out, but,
> uh, your avatar is wearing a bit too much cologne. ***
My avatar is sick today, which is why I'm floating around in ephemeral form.
---
Andrew C. Esh mailto:[email protected]
Computer Network Technology [email protected] (finger for PGP key)
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