.WRL Files...
Kelly Michels ([email protected])
Sun, 23 Apr 1995 13:37:38 -0500 (CDT)
Got a couple of questions folks...I'm new to VRML but not 3D
Modeling and rendering. I'm curious how VRML scenes are "rendered",
Does it do PHONG shading? Is it based on triangle meshes useing vertexs,
faces, and normals kinda like 3D Studio does? I've noticed there are
people working on .3DS to .WRL files...does this mean any object I could
model in 3DS could be used and manulipated in a VRML enviroment? Aslo
will coverters be able do lighting, cameras, and materiels (including
texture maps) or just geometry?
Kelly Michels
CHAOSoftwerks
=:->
<h@o$