Re: Sound, Camera, Lights, Action!

Paul Lindner ([email protected])
Tue, 18 Apr 1995 08:41:30 -0500 (CDT)


Gavin Bell sez:
.
.
. In my opinion, the right process for extending the VRML spec should be:
.
. 1. Discussion of desired features. Sample implementations tried BY AUTHORS
. (not browser-creator geeks, please). Re-specification and re-implementation
. until the feature is solid.
.
. 2a. Proposal to add as a standard, "must-be-supported" part of the spec.
. 2b. Authors LOVE the feature and demand all browsers support it.
. (these go on at the same time)

Is this acid test going to be applied to the Current VRML *draft*
specification?

Since I haven't seen one implementation, let alone a
re-implementation, I'm worried that there's really only one or two
browser writers out there...

So, my point is, how many people right now are actually writing
browsers for VRML? Can we see a show of hands? Someone should start
worrying about creating a 3D bake-off to make sure all these
implementations work together well, and don't render scenes in totally
different ways.

-- 
 | Paul Lindner | [email protected]   | Slipping into madness
 |              | Distributed Computing Services  | is good for the sake
 | Gophermaster | University of Minnesota         | of comparison.
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