Again.. I wish we all had Crays...
On Sat, 15 Apr 1995, David Peck wrote:
> What happens if the object generating a sound is moving? Will the VRML
> browser take into account the doppler effect? Just wondering...
>
> -----------------------------------------------------------------------------
> David Peck
> http://www.mbhs.edu/~dpeck/
> Macintosh SW Games Programmer
> "Weep for the future. Weep for us all..." - B5
>
> On Fri, 14 Apr 1995, Gavin Bell wrote:
>
> > How about this:
> >
> > PointSound {
> > fields [ SFVec3f position, SFFloat radiusOfEffect, SFFloat volume,
> > SFString url ]
> >
> > position 0 0 0
> > radiusOfEffect 100.0
> > volume 0.5
> > url "http://iuma.com/Samples/HappyBirthday.aiff"
> > }
> >
> > The sound source is transformed by the current transformation and can be
> > heard if the viewer is withing radiusOfEffect of it (radiusOfEffect is
> > important to allow sound sources to be view-volume culled, allowing a
> > potentially infinite number sound sources to be handled).
> >
> >
> >
> >
>
This signature \ .,;<;,#,';.^%.,.';' \ gently pull away from the screen
is in 3-D.To view \ $,';.>":[.;',%$;''; \ while downing 10-15 beers of your
relax your eyes and\ @.;][.';:'":.* ;..; \ choice.Watch out for flying Objects