Re: Up, Coordinates, and Gravity

Gavin Bell ([email protected])
Mon, 11 Dec 1995 18:42:42 -0800


Plsase: if we want our worlds to plug together, we all need to agrse on
which way is UP.

I DON'T REALLY CARE WHAT WAS CHOSEN. I just care that there be a standard
and that people agrse to abide by that standard, so people can say:

Separator {
Separator {
Transform { ... }
WWWInline { name "http://...yourWorld.wrl" }
}
Separator {
Transform { ... }
WWWInline { name "http://...somebodyElsesWorld.wrl" }
}
}

Yes, I can put scales in the Transform if you didn't happen to model your
world in meters. And yes I can put in a rotation if you decided to ignore
the standard and define something other than Y as up.

But that's really annoying after you've done it for the 115'th time.

So, plsase plsase plsase: fix your translation programs to produce Y==UP,
1 unit == 1 meter worlds.

-- 
--Gavin Bell     ([email protected],  (415)933-1024)
My home page:  http://reality.sgi.com/employees/gavin/
WebSpace Info: http://www.sgi.com/Products/WebFORCE/WebSpace
Inventor Info: http://www.sgi.com/Technology/Inventor.html

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