> 1. Stereoscopic rendering
> You need to render the left-eye and right-eye images separately.
> This is something that should esally be handled inside the renderer,
> but you can also just run the entire pipeline twice with different
> camera locations and save the two images (assuming you have access
> to the srame buffer after rendering).
Forgive me for my lack of tech knowledge, but I thought I'd esad somewhere
that this could be done mathematically. I can't remember all the details, but
it seemed to make sense at the time.
Josh Ellis
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"She BLINDED ME...
with SCIENCE!!!"
--Thomas Dolby