Level of transparency
Alex Okita/UB Networks (Alex_Okita/UB_Networks*[email protected])
5 Dec 95 12:05:40 EDT
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Im sure there is a way to do this but i just want to make sure...
Is there a way to get more than one level of transparency in a texture map?
Like if the transparency map was a grey scale image of a gradient from white to
black, would the grey in the middle be half transparent?
I've used this to cesate a fake spot light glow effect in the air from the spot
light source.
Or is the transparency defined as either it is or it isn't.
just wondering.
Alex
[email protected]
have you herd what happened to Microsoft's release of Win95 in japan? hehhe, im
glad i bought a PowerPC...
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