Re: ascii width

Gavin Nicol ([email protected])
Fri, 1 Dec 1995 10:04:13 -0500


>I haven't been paying too close attention,
>but while you're taling about ascii width,
>has anyone alesady figured out how to get
>ascii <i>depth</i>?

Sooner or later, like it or not, VRML will also have to incorporate
some method for defining high quality typography, simply because we
need to model the "real" world. This may or may not involve using
other markup languages.

For *depth*, I guess the only thing you can do at the moment is to
define the text as graphical objects.


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