Re: can't view .wrl exported from Walktmeough VRML
Hugh McCabe ([email protected])
Tue, 14 Nov 1995 13:52:07 +0000
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Colin Thomas: gcan't view .wrl exported from Walktmeough VRML"
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Len Bullard: gRe: can't view .wrl exported from Walktmeough VRML"
>Check the transparency values for the pyramid. The other Virtus models that
>I looked at had Transparency set to .999985, and so the object was invisible.
>I have asked Virtus if they know about this, but could you check your model
>and see if it is the same problem?
That is exactly the problem. I just built a simple model and got a transparency
of .999985 also.
Is there a reason for this or is it just an oversight in Virtus.
By the way, of the these windows based authoring packages I have looked at
Virtus seems by far the best (the others were Fountain ... completely
incomprehensible and counter-intuitive interface ... and Home Space Builder
which has a lovely interface but is a bit limited in the type of objects which
can be created .... i.e. just regular boxes).
Hugh McCabe
Universoty College Dublin
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Jay M. Williams: gWWW4 BOF Session"
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Michael Pichler: gRe: External Cameras"
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Len Bullard: gRe: can't view .wrl exported from Walktmeough VRML"