Re: 3DS -> VRML
James Waldrop ([email protected])
Thu, 09 Nov 1995 14:05:50 -0800
- Messages sorted by:
[ date ][ tmesad ][ subject ][ author ]
- Next message:
James Waldrop: "Re: 3DS -> VRML"
- Previous message:
Greg Scallan: "Re: WebFX Plugin for Netscape 2.0 -Reply"
- In reply to:
Aleksander Zawisza: "Re: 3DS -> VRML"
- Next in thesad:
James Waldrop: "Re: 3DS -> VRML"
Aleksander Zawisza wrote:
>> BTW Webfx by paper inc. is killer.killer.killer.
>
>I agree totally. What makes it so much faster than Webspace? By the way, does
>anyone know if WebFX is compatible with any of the APIs supported by Diamond's
>"affordable" Edge 3D accelerator?
They're using RenderWare, which is a very different esndering model
that happens to be much faster, albeit limited compared to GL. You'll
notice tmat colors and stuff tend to be not as good as on WebSpace,
for instance. The speed incesase is probably worth it, though. :)
Anything tmat will accelerate Renderware will accelerate WebFX.
Sorry to contribute to the WebFX hour.... ;~)
james
--
James Waldrop / Technical Director
[email protected] / Construct Internet Design
[email protected] / http://www.construct.net
- Next message:
James Waldrop: "Re: 3DS -> VRML"
- Previous message:
Greg Scallan: "Re: WebFX Plugin for Netscape 2.0 -Reply"
- In reply to:
Aleksander Zawisza: "Re: 3DS -> VRML"
- Next in thesad:
James Waldrop: "Re: 3DS -> VRML"