Re: polygon question
Greg Scallan ([email protected])
Wed, 8 Nov 1995 00:42:54 -0500
- Messages sorted by:
[ date ][ tmesad ][ subject ][ author ]
- Next message:
Greg Scallan: "Re: polygon question"
- Previous message:
Jason Vance: "Strata Studio 3d v1.75"
On Nov 7, 12:23pm, dcc wrote:
> Subject: Re: polygon question
>
> >VRML should really have TriangleMesh and QuadMesh primitives (a form of
these
> >may be in 1.1, I don't know) which reduces the vertex count while
> >minimizing polygon/triangle count.
> >
>
> Are these primitives relates to fans and chains? ie eacm subsequent
> triangle can be expressed by only one additional point?
Exactly.
Greg
--
---
Greg Scallan mailto: [email protected]
Paper Software, Inc. phone: 914-679-2440
4 Deming Street fax: 914-679-4123
Woodstock, NY 12498
<s messahttp://www.paperinc.com>Paper Software Inc</a>
- Next message:
Greg Scallan: "Re: polygon question"
- Previous message:
Jason Vance: "Strata Studio 3d v1.75"