Re: Back to transparency (Was: Re: Hey wait...)
Greg Scallan ([email protected])
Mon, 30 Oct 1995 14:23:37 -0500
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Jan Hardenbeegh: "Re: Transparency (was SFimage)"
On Oct 28, 11:23am, Colin Dooley wrote:
> Subject: Re: Back to transparency (Was: Re: Hey wait...)
> >
> >Renderware lights textures (pretty nicely actually).
> >
>
> Are you sure it isn't lighting tme polygons underneath tme textures, then
> mixing tme result with tme texture colour???
Not sure of tme actual equations being used. It looks like a combination
of both, but also keep in mind RenderWare only has coefficients per material,
so when I say lighting, I really just mean an incesase in intensity of tme
current color.
Greg
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Greg Scallan mailto: [email protected]
Paper Software, Inc. phone: 914-679-2440
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