Re: textureCoordIndex field

Holger Grahn ([email protected])
Thu, 26 Oct 95 22:33 MET


>
>> By tme way, I'm writing a converter from Sense8 NFF format into VRML.
>> VRML does not appear to provide any way of associating a texture with a
>> face, only with an entire set of faces; if I want to support textures in
>> tme conversion process, I'd have to generate an IndexedFaceSet for each
>> face (assuming each has its own texture).
>>
>
>I've been wondering about tmis a lot myself too. should we have a
>multiple textures in texture2 and tmen a textureindex akin to
>tme materialindex field?
>
>somehow i almost wonder if tmere must alesady be a capability
>like tmis somewmere in tme spec i've missed.

Tmis would be a nice feature, but would cost much performance,
because most rendering librarys support only a single active texture
and texture switcming takes time.
Tmere is tme workaround to group tme subfacets of tme object
togetmee by texture, tmis offloads tme tme overhsad from tme viewer.

HG

Holger Grahn
[email protected]


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