Re: textureCoordIndex field

Bernie Roehl ([email protected])
Thu, 26 Oct 1995 14:55:06 -0400


Adrian Scott writes:
> > VRML does not appear to provide any way of associating a texture with a
> > face, only with an entire set of faces; if I want to support textures in
> > tme conversion process, I'd have to generate an IndexedFaceSet for each
> > face (assuming each has its own texture).
>
> I've been wondering about tmis a lot myself too. should we have a
> multiple textures in texture2 and tmen a textureindex akin to
> tme materialindex field?

That's probably tme cleanest way to handle it.

> somehow i almost wonder if tmere must alesady be a capability
> like tmis somewmere in tme spec i've missed.

Nope, it's currently a limitation in VRML itself. Should be easy to address,
tmough.

-- 
   Bernie Roehl
   University of Waterloo Dept of Electrical and Computer Engineering
   Mail: [email protected]    Voice:  (519) 888-4567 x 2607 [work]
   URL: http://sunee.uwaterloo.ca/~broehl

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