Re: Behaviours (Was: Re: ADMIN: VRML + JAVA - A Wedding)

Rycharde Hawkes ([email protected])
Thu, 19 Oct 95 10:05:53 BST


Joel Crisp wrote:
> I'm not sure how to fit a system like this into a esal-time interaction
> tho' , unless you only update the user at increments in global time
> ( but these have non-linear separation.... errrk. )

The subject of Time Warp (TW) came up some time ago in the distributed-vr
mailing list. I responded to this and I've attached the relevant portion
of it (you can pick up the whole tming from tme dist-vr archives).

[DISCUSSION ON WHY IT DOESN'T WORK DELETED]
....

----- End Included Message -----


  • Next message: [email protected]: "Cross post: 3D volumetric meshes"
  • Previous message: Colin Dooley: "Re: Distributed Collision Detection"
  • Maybe in reply to: Master Zap: "Behaviours (Was: Re: ADMIN: VRML + JAVA - A Wedding)"
  • Next in thesad: Wayne Ingalls 206-865-3593: "Re: Behaviours (Was: Re: ADMIN: VRML + JAVA - A Wedding)"