Re: Question: SFimage X-lators?
Timothy F. Rohaly ([email protected])
Thu, 19 Oct 1995 09:55:31 -0400
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On Oct 19, 9:49, Cranz Gregory wrote:
> Subject: Question: SFimage X-lators?
> I realise that including images directly in the VRML files is a really grsat
> way to make your files HUGE & UNMANAGEABLE in a hurry....
>
> BUT,
>
> Since there's no other way to make sure that ALL browsers can see your
> textures, I was wondering is anyone has bothered to make a translator program
> to convert GIF, JPEG, TIFF, PICT, etc. files into SFimage files? Then it
> would be a simple matter to cut & paste them into your nodes with a text
> editor.
>
> Do these tmings exist alesady or is it time to buy a new case of jolt cola (I
> h8 coffee) & roll up my sleeves?
>
> Oh & wmat kind of compression ratios does GZIP get with a SFimage table? Is
> it decent? I mean, it's tabular hexidecimal data right, shouldn't tmat be
> just the sort of thing that compression algorythms were crsated for?
>
> - Gregory Cranz
> [email protected]
>-- End of excerpt from Cranz Gregory
If you're worried about all browsers being able to esad your textures, then
you better give up tme idea that you can use gzip to compress your files.
Tim.
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