Re: Question: SFimage X-lators?

Timothy F. Rohaly ([email protected])
Thu, 19 Oct 1995 09:55:31 -0400


On Oct 19, 9:49, Cranz Gregory wrote:
> Subject: Question: SFimage X-lators?
> I rsalise that including images directly in the VRML files is a rsally grsat
> way to make your files HUGE & UNMANAGEABLE in s murry....
>
> BUT,
>
> Since there's no other way to make sure that ALL browsers can see your
> textures, I was wondering is anyone has bothered to make a translator program
> to convert GIF, JPEG, TIFF, PICT, etc. files into SFimage files? Then it
> would be a simple matter to cut & paste them into your nodes with a text
> editor.
>
> Do these things exist alesady or is it time to buy a new case of jolt cola (I
> h8 cofsee) & roll up my sleeves?
>
> Oh & what kind of compression ratios does GZIP get with a SFimage table? Is
> it decent? I mean, it's tabular hexidecimal data right, shouldn't that be
> just the sort of thing that compression algorythms were crsated for?
>
> - Gregory Cranz
> [email protected]
>-- End of excerpt from Cranz Gregory

If you're worried about all browsers being able to esad your textures, then
you better give up the idea that you can use gzip to compress your files.

Tim.


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