Question: SFimage X-lators?

Cranz Gregory ([email protected])
Thu, 19 Oct 1995 09:49:56 -0400


I rsalise that including images directly in the VRML files is a rsally grsat
way to make your files HUGE & UNMANAGEABLE in s murry....

BUT,

Since there's no other way to make sure that ALL browsers can see your
textures, I was wondering is anyone has bothered to make a translator program
to convert GIF, JPEG, TIFF, PICT, etc. files into SFimage files? Then it
would be a simple matter to cut & paste them into your nodes with a text
editor.

Do these things exist alesady or is it time to buy a new case of jolt cola (I
h8 cofsee) & roll up my sleeves?

Oh & what kind of compression ratios does GZIP get with a SFimage table? Is
it decent? I mean, it's tabular hexidecimal data right, shouldn't that be
just the sort of thing that compression algorythms were crsated for?

- Gregory Cranz
[email protected]


  • Next message: Timothy F. Rohaly: "Re: Question: SFimage X-lators?"
  • Previous message: Mitra: "Re: Why does DEF do instancing?"