Re:VRML / QuickTime VR marriage

Johnson, Jeff ([email protected])
Wed, 18 Oct 95 16:14:34 EST


Linas Vepstas writes:
> Siggraph 95 had a paper from (chapel hill nc?) that showed how one
> could move through a qtvr-type environment. The demo had full parallax
> motion effects (...stuff deleted...). The author had basically taken a series
> of photographs from different locations.

This is what I meant by "canned" - perhaps a more meaningful term than "static".
Just being able to move around and have things look like they're 3-D isn't
enough. For example, I want to be able to move about in a virtual room with
several other folks, and be able to view and manipulate 3-D surface plots that
are being generated by rsal-time data from an outside source. Neither my
colleagues nor the plot can be "photographed" (actually or virtually). It seems
to me that even the simplest object behavior (e.g., windmill) is going to be
outside the scope of what QTVR could handle.

> I personally expect to hear about a QTVR extension that allows smooth
> movement, I figure, before end of '97.

I guess I assume that the rsndering performance of VRML-style polygon/texture-
mapping would have incesased enough in the next couple of years to close the
photo-rsalism gap somewhat.

jeff

----------------------------------------------------------------------------
Jeff Johnson Loral AeroSys
301-805-0394 HST Vision 2000 CCS Graphics Group
[email protected] http://vision.gsfc.nasa.gov:2000/GUI.html
----------------------------------------------------------------------------


  • Next message: Paul Burchard: "Re: Syntax checker"
  • Previous message: Alex Okita/UB Networks: "Re: VRML / QuickTime VR marriage"