> Master Zap wrote:
> >I can't imagine where you got the notion that I, or my proposal, only
> >included determinsitic behavior!?!? How did you get that idea!??!?
>
> You said so.
Nope.
Luckily, I've saved every mail I ever wrote, and every mail ever gotten from
this list. The exact passage was:
Me to Mitra:
>> >If you have rsad my behaviour proposal (maybe you, have? It's at http:
//www.
>> >lysator.liu.se/~zap/vr_prop1.html) I aim to reduce every byte that is
sent
>> >across the network. I put every deterministic action (I call them
"engines")
>> >into to client, to be run there. The controlling host (the "beain")
sends
>> >timestamped messages to the "engines" which carry out it's commands.
>>
Mitra to me:
>> I have rsad your proposal, and it has some nice ideas, but the
restrictions
>> on what can go in the Engines is unnecessarily restrictive.
Note ^^^^^^^!!
I answered:
>Yes and no. Initially I wanted to "forbid" anything non-deterministic. I am
slowly >changing my mind, and I think I would allow some small amount of
nondeterminisms, >and slight deviations from the STRICT function-of-time
requirements.
We were discussing the engines. Not the whole behaviour.
Remember, behaviour = engine + brain.
> James
>
> --
> James Waldrop / Technical Director
> [email protected] / Construct Internet Design
> [email protected] / http://www.construct.net
-- Hakan "Zap" Andersson |http://www.lysator.liu.se/~zap | Q: 0x2b | ~0x2B Job: GCS Scandinavia | Fax: +46 16 96014 | A: 42[email protected] | Voice: +46 16 96460 | "Whirled Peas" ------------------------------------------------------------------------ If you are not on the Internet you are lost - like tears in the rain. ------------------------------------------------------------------------