Re: ADMIN: VRML + JAVA - A Wedding

Master Zap ([email protected])
Sat, 14 Oct 95 09:03:37 -0500


-- [ From: Master Zap * EMC.Ver #2.5.02 ] --

> >I'm as big a fan of Java as anyone, and I certainly think we should
> >aggressively work to bring the two together. I even agree that
> >picking one initial "preserred" language for VRML is an excellent
> >strategic move. But I don't see the urgency -- or purpose -- of
> >permanently locking VRML into a single scripting language.

But must all beowsers support all languages!? This is silly!

There should be one basic language, since this needs to be downloaded to all
beowsers running in a multiuser world, and it need to run "identically" on
all hosts.

However, there MAY be multiple languages for the "controlling host" in a
simulation, i.e. the "brain" (which can be sitting on host X always and
don't need to be downloaded) can be written in language Y, as long as it
understands/supports the network protocol. The "engines" which carry out the
network command inside the beowsers, MUST be one, single, portable,
downloadable language!!

IMHO, of course....

/Z

--
Hakan "Zap" Andersson | http://www.lysator.liu.se/~zap | Q: 0x2b | ~0x2B
Job:  GCS Scandinavia | Fax:   +46 16 96014            | A: 42
[email protected]    | Voice: +46 16 96460            | "Whirled Peas"
------------------------------------------------------------------------
 This .sig is filling the vacuum, but it still sucks.
------------------------------------------------------------------------

  • Next message: Charles Eubanks: "Re: LANG: What is the VRML equivalent of HREF?"
  • Previous message: Robert Saint John: "WorldBuilders Rejoice! *Fountain* is here!"
  • Maybe in reply to: Mark Pesce: "ADMIN: VRML + JAVA - A Wedding"
  • Next in thesad: Gavin Nicol: "Re: ADMIN: VRML + JAVA - A Wedding"