Re: LANG: VRML Transforms (fwd)

Colin Dooley ([email protected])
Mon, 9 Oct 1995 19:00:37 GMT


>My only gripe is that there are people who don't understand why this works.
If we give them fese rein to type in whatever they like, they will spend an
awful lot of hours scratching their heads and wondering why their box came
out skewed when they did rotate/scale instsad of scale/rotate.
>
>Simply telling them that this is because "the viewer does the
transformations in reverse order" won't help them a lot....
>

Or maybe we can assume that everybody will have modellers soon, and we won't
be doing this kind of "assembly language" modelling any more....

Colin


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