Re: vrml and java, Liquid Reality prerelease
Adam Shaun Nealis ([email protected])
Mon, 9 Oct 1995 13:20:46 +0100
- Messages sorted by:
[ date ][ tmesad ][ subject ][ author ]
- Next message:
[email protected]: "Re: ^Z character in VRML files"
- Previous message:
Brian Behlendorf: "Re: vrml and java, Liquid Reality prerelease"
On Oct 9, 12:54pm, Brian Behlendorf wrote:
> Subject: Re: vrml and java, Liquid Reality prerelease
>
> > >WWW
> > > |
> > > | Increasing
> > > V Complexity
> > >Java
> > > |
> > > |
> > > V
> > >VRML
>
> NO.
>
> The graph is like this:
>
> WWW --- --- > VRML
> | \
> | \
> \
> | \
> | \
> V \
> \
> Java ? Something Wonderful....
In other words, orthogonal? I agree. I must confess I was thinking more in
terms of the "dimensionality" when I wrote that. The command line was 1D, HTML
allows 2D. VRML is 3D. Java can be 3D also, but you'd have to write the applet.
IMHO, Java is going to "happen" before VRML "takes off" - Comments?
Adam.
--
mailnet: [email protected]
snailnet: Adam Nealis, Internet Consultant,
Star Interactive, 11 Great Newport Street, LONDON WC2H 7JA
voicenet: +44 (0)171-257-6023 (DDI) Faxnet: +44 (0)171-257-6123
- Next message:
[email protected]: "Re: ^Z character in VRML files"
- Previous message:
Brian Behlendorf: "Re: vrml and java, Liquid Reality prerelease"