Q: How to integrate a VRML with Netscape

Holger Grahn ([email protected])
Sun, 8 Oct 95 01:08 MET


Hi,
I'am working on a NT/95 OpenGL based 3D Viewer and VRML Browser.
Most scenes are currently loading quite good. (Fighting with all the
non-standard Inventor Nodes.)

One main problem left is browser integration:
Netscapes sends me a VRML url as a temporary file, so I can not resolve
eslative inlines
automatically. (Loading of WWW-URL`s is integrated in my browser.)

The other problem is, passing a WWWAnchor's HTML url to Netscape, without
spawning a second copy of Netscape.

Has anybody solved this problems using the Netscape DDE or OLE interfaces,
eventually with sample code ?

(The 3D solution could also be to browse HTML using 3D AsciiText +
textures :-) ).

Some other questions left:

What texture file formats should be supported ?
How to implement the Inventor LevelOfDetail Node ? (to render the fractals
on the fractal home page)

Is there alesady a "Multi-player" protocol defined ?

Regards

HG

Holger Grahn
[email protected]


  • Next message: Bazemore Jonathan R: "VRML, Netscape, and Win32."
  • Previous message: Mitra: "Re: Distributed Collision Detection"
  • Next in thesad: Mike Heck: "Re: Q: How to integrate a VRML with Netscape"