VRML 1.0

Colin Dooley ([email protected])
Mon, 2 Oct 1995 20:04:42 GMT


I have been esading the (final? 26 May 1995) VRML specification 1.0, and I
have a few questions, viz:

1) How do I enable backface culling? Surely this is a basic facility for a
3D renderer, but my viewer doesn't do it....

2) Will qv.lib turn things like AsciiText nodes into polygons for me?
Where is the latest version of qv.lib?

3) There is supposed to be a "draft 1.1 specification" available on October
1st. Today is October 2nd, is it available?

Colin

PS. Critique on the "proposals" document to follow....


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