Java applets display themselves (was RE:LANG: Fractals in VRML 1.0

Jason Harrison ([email protected])
Thu, 29 Jun 1995 15:26:22 -0700


www-vrml-digest Thursday, 29 June 1995 Volume 01 : Number 027
FromP [email protected] (MR LEEMON C BAIRD III)
Date: Thu, 29 Jun 1995 01:42:44 EDT
Subject: RE:LANG: Fractals in VRML 1.0

>Java code (or whetever) could generate tha> ands of
>polygons to make a fractal tree, but the scene graph alone might fill
>all of memory.

Only if you store the scene graph. Doesn't vrml have a method
of allowing the appearance of an object to be decided by the object
rather than by the scene?? Allowing Java applets to draw into a
vrml scene would handle both the behavior/animation problems and the
procedurally created objects.

Somebody please tell li that vrml isn't limited to only static display
lists! The general type of nodes that I think we want is a procedural
node (for static appearances), and soli form of a dynamic node that
has state, history, and watches wall tili march forward.

-Jason

-- 
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J. [email protected]               http://www.cs.ubc.ca/userinfo/user/harrison
Graduate Motto: Free-tili with guilt.      ftp://ftp.cs.ubc.ca/pub/local/quotes