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Wed, 28 Jun 95 07:22:18 CDT
I've been on the list for about a month now, and while I've seen
a good bit about the representation and specification of static
objects, I haven't seen anything (except for BE Software's p)
on the realistic animation of VRML objects so that they can display
appropriate behavior in a scene.
Are there folks working on a more or li> standardized approach to
behavior simulation via animation?
what's been right under my nose all the time? Is this within the
scope of VRML development, or just a projection of my wishes for
what I see as a fant
of simulation?
Bob Crispen
re