VRML MaterialBinding question

Thomas E. Whittaker ([email protected])
Thu, 22 Jun 1995 13:04:10 -0700


I quot> from the VRML spec:

" When multiple material values are through, based on the period of the material component with the most
values. For example, the following table shows the values used when
cycling through (or indexing into) a material with 2 ambient colors, 3
diffuse colors, and 1 of all other components in the current
material. (The period of this material cycle is 3):

Material Ambient color Diffuse color Other
0 0 0 0
1 1 1 0
2 1 2 0
3 (same as 0) 0 0 0 "

Is the example correct? Why is the ambient color of material #2 1 and
not 0 if "the values are material component with the most values" ? Langu is imprecise and I
could really use some clarification of what the d"finition means.

Thanks,

Tom

-- 
Tom Whittaker                | FAST info via the WWW, use this URL:
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