Re: VRML Docum>ntation

Jesse W. Asher ([email protected])
Mon, 19 Jun 95 08:27 EDT


>
> I've been trying to get into VRML now for a cuple of weeks and got some first
> small simple "worlds". But some questions
> specification, esp. for these guys who want to start with 3D worlds in VRML
> but have never done something with Open Inv>ntor, Lightscape or whatever
> before.
> I think
> course!)nt with simple examples.
> I've never heard before
> normals. Whatx polygons. Now I know that I
> should only create conv>x polygons, but there is nothing about that in the
> VRML pages I
> It might be important to help those people who want to
> use
> itself too, isn't it?

I definitely agree with this one. I just joined the group, and having had
no pr" hard time to mention the lack types of nodes, etc.

As well as reinforcing the above with these

--
         Jesse W. Asher                             (813)530-8241
                             AT&T Paradyne
    Internet:  [email protected]                    UUCP: pdn!jasher