--> VRAIS '96 Call for Participation
-- Call Date: 1 September 95
---> Rapid System Virtual Prototyping Symposium
--> 5-9 June 95 on the MBONE OF Internet
V R A I S ' 9 6 C A L L F O R P A R T I C I P A T I O N
The Institute of Electrical and Electronics Engineers
Presents the
IEEE Virtual Reality Annual International Symposium 1996
March 30 - April 3 1996
Santa Clara Marriott
Santa Clara, California, USA
(San Francisco Bay Area)
Sponsored by:
IEEE Neural Networks Council Virtual Reality Technical Committee
IEEE Computer Society Technical Committee on Computer Graphics
**** All submissions due by September 1, 1995 ****
Tutorial Session: March 30-31, 1996
General Session: April 1-3, 1996
Exhibition: March 31 - April 2, 1996
The VRAIS '96 organizing committee requests your participation! We welcome
submissions of papers, panels, tutorials, videos, exhibits, and research
demonstrations.
For more details and up-to-date information, watch our web site at
**** http://www.eece.unm.edu/eece/conf/vrais ****
I N V I T A T I O N ___________________________________________________________
I invite you to take part in the IEEE 1996 Virtual Reality Annual International
Symposium (VRAIS '96), which will mark the third entry in the VRAIS series.
Taking place in the heart of Silicon Valley in the San Francisco Bay Area,
VRAIS '96 promises to be the premiere venue in 1996 for the presentation of
research and development in virtual reality.
Virtual reality is a tremendously interdisciplinary field. Computers, graphics,
human factors, interfaces, audio, haptics, and many other disciplines come into
play. All of these fields have a place in VRAIS '96. If you do research and/or
development in virtual reality, the VRAIS audience will be interested in
hearing what you have to say. This year we are also encouraging the submission
of results in the application of virtual reality to many areas, including
medicine, science, training and entertainment.
We invite your participation in many forms! We continue the papers, panels,
tutorials, exhibits and videos which have set the high technical standards of
VRAIS. In an effort to expand the quality of VRAIS, we have some new offerings.
* We are adding a new venue: peer-reviewed research demonstrations which
will allow the attendee to experience first-hand the results of
state-of-the-art research in virtual reality.
* In order to help students be active participants in virtual reality
research we are instituting the use of student volunteers. The
registration costs of these volunteers will be waived in exchange for
help in running VRAIS '96. Student volunteers will be significant
contributors to the success of VRAIS.
* We will be including the video proceedings with the bound proceedings at
no extra cost.
VRAIS '96 will be located in the Santa Clara Marriott, a hotel with an intimate
atmosphere across from Great America theme park. The Marriott is located 1/2
mile from the San Jose light rail, only a 15 minute ride from downtown San
Jose.
Please watch our Web site at http://www.eece.unm.edu/eece/conf/vrais. As
VRAIS '96 matures these pages will be updated to tell you the latest features
and developments.
Speaking for the VRAIS '96 conference committee, we look forward to seeing you
in March!
General Chair
Steve Bryson
CSC/NASA Ames Research Center
P A P E R S ___________________________________________________________________
VRAIS '96 seeks original high-quality technical papers in all areas of virtual
reality. Topics of interest include (but are not limited to):
SOFTWARE HARDWARE
Computer Graphics Computational Hardware
Simulation Graphics Hardware
Animation and Behavioral Modeling Displays
Sensors and Actuators
APPLICATIONS HUMAN FACTORS
Prototype and Fielded VR Systems Issues and Studies
SYSTEMS
TECHNIQUES AND TOOLS Architectures
Environment Design and Development Distributed and Shared VR
Interaction and Navigation Telepresence
Calibration Augmented Reality
Acceptance Criteria: Papers should describe original research; generalized
solutions to specific problems of importance to the advancement of virtual
reality; and working tools and applications developed to at least the prototype
stage.
Research papers should describe:
* the problem being addressed
* previous work and how the current work differs
* a detailed description of the research and how it addresses the stated
problem
* and results from tests or studies performed
Solution papers should provide:
* a discussion of the problem
* details of the implementation (adequate to allow an expert in the field to
judge the work)
* and the results of experiments showing how the work is a general solution
to the stated problem
Application papers should describe:
* the application task
* the reason for applying VR
* details and justification of the chosen design and implementation
* difficulties encountered in the design and implementation and how they
were overcome
* and the impact of the VR technology on the application
Industry technologists are encouraged to submit papers.
A selection of the best VRAIS '96 papers will be extended and
included in a special issue of IEEE Computer Graphics and Applications
(CG&A) on VR.
Papers must be in English and must be submitted in a format of no more than
eight double column, single spaced pages. In a cover letter, please include the
complete title of the paper and name, address, phone, fax, and email
information for the author who will be the point of contact. Send 6 copies of
the full paper (fax and email papers will not be accepted) and associated
videotapes to:
Sharon Stansfield
[email protected]
By U.S. mail: By courier:
Sharon Stansfield Sharon Stansfield
Sandia National Laboratories Sandia National Laboratories
P.O. Box 5800, MS 0951 1515 Eubank Blvd. SE
Albuquerque, NM 87185-0951 Albuquerque, NM 87123
P A N E L S ___________________________________________________________________
Panels are presentations that cover a specific area from several perspectives
including lively discussion of controversial issues. Panel proposals should
include:
* a title for the panel session
* a brief description of the overall issues to be discussed
* an abstract of each panelist's presentation
* the names and contact information of the organizer and panelists
For more information on panel submissions, contact:
Sharon Stansfield
Sandia National Laboratories
[email protected]
T U T O R I A L S _____________________________________________________________
Tutorials are half-day or full-day in length covering topics of interest to the
virtual reality community. They may present introductory or advanced topics and
may be broad-based overviews or deal with specialized topics. Some suggested
topics are:
* Hardware: I/O devices, their uses, integration, experiences, design
* Software: architecture, networking, modeling, rendering, tools
* Applications: specific domains, experiences
* Human Factors: usability, psychophysical effects
Tutorials will be selected based on relevance, timeliness, and coherence. A
tutorial submission is a three-page proposal that includes:
* a detailed description of the subject to be taught
* brief biographies of the instructors
* a syllabus including the length of time needed to cover each topic
* the instructors' contact information
For more information on tutorial submissions, contact:
Chris Codella
[email protected]
Submit tutorial proposals via email or send to:
By U.S. mail: By courier:
Chris Codella Chris Codella
IBM T.J. Watson Research Center IBM T.J. Watson Research Center
P.O. Box 704 30 Saw Mill River Rd.
Yorktown Heights, NY 10598 Hawthorne, NY 10532
V I D E O S ___________________________________________________________________
Video submissions demonstrate hardware and software systems and applications.
Each video should stand on its own. A submission consists of:
* 3 copies of a video segment not to exceed 5 minutes in length in 1/2 inch
NTSC VHS format
* a one-page information sheet containing a 200 word abstract plus
references and acknowledgments; title, authors, affiliations, and contact
information including email address for the lead author
Label tapes with title and authors. For more information on video submissions,
contact:
Joseph M. Rosen, M.D.
Dartmouth-Hitchcock Medical Center
[email protected]
S T U D E N T V O L U N T E E R S ___________________________________________
Student volunteers will play a vital role in the operation of VRAIS '96. Each
student volunteer's registration will be waived in return for a minimum number
of hours worked. Student volunteers will be selected from applications based on
references.
For more information about student volunteers, contact:
Mark Green
University of Alberta
[email protected]
R E S E A R C H D E M O N S T R A T I O N S _________________________________
The conference will provide space to non-commercial organizations for research
demonstrations in virtual reality. Demonstrations will be selected based on a
peer-review process. Demonstrators will be required to provide their own
equipment.
For more information on research demonstrations, contact:
Henry Sowizral
Boeing Computer Services
[email protected]
E X H I B I T S ______________________________________________________________
Vendors, manufacturers, and publishers are invited to display and demonstrate
their latest innovations to the movers and shakers of virtual reality.
Potential exhibitors are encouraged to contact the Exhibits and Demonstrations
Chair for more information.
Who Should Exhibit at VRAIS '96
VRAIS '96 is aggressively pursuing both new exhibitors and new attendees in
industrial, academic, and scientific disciplines. Exhibiting companies should
have or be developing products or services in:
* Input devices
o Trackers
o Wands
o Gloves
* Output devices
o 3D sound
o Haptic displays (force and tactile)
* Display devices
o Head mounted
o Head coupled
o 3D projection
* Software
o World building (CAD)
o Translation
o Animation
o Applications
o Educational
o Tools
* Hardware
o Workstations
o Rendering Boards
o Graphics solutions
* Virtual Reality systems
* Publishers
The VRAIS '96 conference committee is committed to increasing the diversity of
participants and exhibitors over past years' conferences while maintaining the
conference's high technical quality.
The conference will be advertised within the United States and internationally
via direct mail, electronic mail, the World Wide Web, press releases, journals,
and newsletters.
For more information on exhibits, contact:
Henry Sowizral
Boeing Computer Services
[email protected]
The VRAIS '96 organizing committee welcomes your participation in the premier
technical conference on virtual reality and looks forward to seeing you in
March 1996.
RAPID SYSTEM VIRTUAL PROTOTYPING (Internet Video) SYMPOSIUM
(Simulation and Synthetic Environments)
The Rapid System Virtual Prototyping Symposium held at The Johns
Hopkins University Applied Physics Laboratory will be telecast on
Internet (including video) on the following dates:
June 5, 1995 (Sessions 1 and 2)
12:00 noon - 3:50 p.m. U.S. EST
June 6, 1995 (Sessions 3 and 4)
1:00 p.m. - 3:45 p.m. U.S. EST
June 8, 1995 (Sessions 1 and 2)
8:00 a.m. - 11:50 a.m. GMT
June 9, 1995 (Sessions 3 and 4)
8:00 a.m. - 10:45 a.m. GMT
INTENDED AUDIENCE: System engineers** Software designers**
Prototype technology managers** Interdisciplinary teams**
Synthetic environment developers
Recent advances in RSVP technologies enable system designers to rapidly
conceptualize, develop, and visualize complex synthetic environments. This
can greatly leverage and accelerate the rate of Prototype development for
both defense and commercial systems.
Sponsored by The Johns Hopkins University Applied Physics Laboratory
In cooperation with:
IEEE - United States Activities
IEEE Computer Society Technical Committee on Simulation
IEEE Computer Society Technical Committee on Computer Graphics
IEEE Computer Society Technical Committee on Design Automation
The National Council on Systems Engineering (NCOSE)
The Society for Applied Learning Technology (SALT)
General Chair: Paul Hazan, The Johns Hopkins University Applied Physics
Laboratory
Program Co-Chairs:
Ken Anderson, Consultant
Walter Beam, Consultant
Nahum Gershon, The MITRE Corporation
Lawrence Rosenblum, Naval Research Laboratory
Stanley Winkler, Consultant
*************************************************************************
* TO CONNECT YOUR WORKSTATION:
*
* You must have an audio-capable workstation (SPARC, SGI, HP,
* DEC) with IP multicast software added to the operating system.
* You must also be connected to the virtual IP multicast network
* (MBONE), including your network service provider. More
* information about the MBONE, including what hardware and
* software is required to receive this multicast, is available via
* anonymous FTP from venera.isi.edu in the file mbone/faq.txt.
************************************************************************
PROGRAM
June 5, 1995 (Sessions 1 and 2) or June 8, 1995 (Sessions 1
and 2)
12:00 noon - 3:50 p.m. U.S. EST 8:00 a.m. - 11:50 a.m. GMT
SESSION 1: INTRODUCTION
*************
(June 5th - 12:00 noon-12:30 pm EST) or (June 8th - 3:00 am- 3:30 am
GMT)
(10 min) "WELCOME AND INTRODUCTION," Gary Smith, Director, JHU/APL
(10 min) "RSVP, CHALLENGES AND OPPORTUNITIES," Paul Hazan, JHU/APL
(10 min) "RAPID PROTOTYPING IN EDUCATION," Nathaniel Macon, Society
for Applied Learning Technology
*************************************************************************
* SUBMIT YOUR QUESTIONS TO SPEAKERS VIA E-MAIL:
*
* [email protected]
*
* Specify Session +S_+ and Paper +P_+
* ------------------------------------------------------------------
--
*
* A continuing RSVP Symposium Question and Answer Dialogue will be
* posted on an electronic bulletin board for the next 3 weeks. To access
* the RSVP bulletin board type: http://www.jhuapl.edu/rsvp
*
************************************************************************
SESSION 2: [S2: (P1-P6)] TOOLS AND SYSTEMS APPLICATIONS
**************
(June 5th - 12:30 pm -3:50 pm EST) or (June 8th - 3:30 am- 6:50 am
GMT)
(10 min) INTRODUCTION TO SESSION 2,+ Stanley Winkler, The Winkler Group,
and
Ken Anderson, Consultant
(25 min) P1 - "VIRTUAL REALITY, TELEPRESENCE SURGERY AND THE NEW WORLD
ORDER OF MEDICINE," Shaun Jones, Advanced Research Projects Agency
(25 min) P2 - "RSVP - THE BOEING 777 AND FLYTHRU," Bob Abarbanel, Boeing
Computer Services
(25 min) P3 - "A NEW TOOL FOR RAPID DEVELOPMENT OF VIRTUAL REALITY
SYSTEMS," Tom Coull, Sense8 Corporation
BREAK (10 min)
(25 min) P4 - "ACCELERATING THE AIRPORT PLANNING PROCESS THROUGH REAL-TIME
INTERACTIVE SIMULATION," Steven Collins, Lockheed Martin
(25 min) P5 - "DISTRIBUTED VIRTUAL PROTOTYPING," Stephan Haas, Fraunhofer
Center for Research and Computer Graphic
(25 min) P6 - "RAPID PROTOTYPING - THE WORLD WIDE WEB," Steve Heibein,
Silicon Graphics Inc.
*************************************************************************
**** PANEL ****
(30 minutes)
************************************************************************
*************************************************************************
* SUBMIT YOUR QUESTIONS TO SPEAKERS VIA E-MAIL:
*
* [email protected]
*
* Specify Session +S_+ and Paper +P_+
* ------------------------------------------------------------------
--
*
* A continuing RSVP Symposium Question and Answer Dialogue will be
* posted on an electronic bulletin board for the next 3 weeks. To access
* the RSVP bulletin board type: http://www.jhuapl.edu/rsvp
*
************************************************************************
June 6, 1995 (Sessions 3 and 4) or June 9, 1995 (Sessions 3
and 4)
1:00 p.m. - 3:45 p.m. U.S. EST 8:00 a.m. - 10:45 a.m. GMT
SESSION 3: [S3 (P1-P4)] EDUCATION AND TRAINING
**************
(June 6th - 1:00 pm-2:40 pm EST) or (June 9th - 3:00 am- 4:40 am
GMT)
(25 min) P1 - "MULTIMEDIA IN NAVY TACTICAL TRAINING," Paul Frey, Search
Technology
(25 min) P2 - "RAPID SOFTWARE: VIRTUAL PRODUCT SIMULATION FOR PROTOTYPING
AND TRAINING," Meir Morag, Emultek, Inc.
(25 min) P3 - "USING THE INTERNET TO PROTOTYPE NEW PARADIGMS IN EDUCATION,"
Mark Pullen, George Mason University
(25 min) P4 - "RSVP IN MEDICAL EDUCATION AND DIAGNOSTIC EVALUATION," Justin
Pearlman, Harvard Medical School
SESSION 4: [S4 (P1 - P3)] CRITICAL ISSUES FOR CURRENT THOUGHT
**************
(June 6th - 2:40 pm-3:45 pm EST) or (June 9th - 4:40 am-5:45 am
GMT)
(25 min) P1 - "SYSTEM LIFE CYCLE OPPORTUNITIES FOR RSVP," Walter Beam,
The Beam Group
(25 min) P2 - "INTELLIGENT DIGITAL LIBRARIES: PUTTING THE USER IN THE
DRIVER'S SEAT," Nahum Gershon, The MITRE Corporation
(15 min) P3 - "SUMMARY AND FUTURE DIRECTIONS," Paul Hazan, JHU/APL
*************************************************************************
* FOR ADDITIONAL INFORMATION ON THIS
* SYMPOSIUM, CONTACT: Ms. Lois Craig
* (301) 953-5365 or E-mail: [email protected]
*
************************************************************************
*************************************************************************
* TO CONNECT YOUR WORKSTATION:
*
* You must have an audio-capable workstation (SPARC, SGI, HP,
* DEC) with IP multicast software added to the operating system.
* You must also be connected to the virtual IP multicast network
* (MBONE), including your network service provider. More
* information about the MBONE, including what hardware and
* software is required to receive this multicast, is available via
* anonymous FTP from venera.isi.edu in the file mbone/faq.txt.
************************************************************************