VRML Color

Alan Steremberg ([email protected])
Tue, 30 May 1995 20:04:11 -0700


Hi,

I was wondering if someone could point me to a document that describes how
to convert between the Material Node in VRML to a simple color model that
Renderware or Reality Lab support.

VRML supports:
ambientColor 0.2 0.2 0.2 # MFColor
diffuseColor 0.8 0.8 0.8 # MFColor
specularColor 0 0 0 # MFColor
emissiveColor 0 0 0 # MFColor

Renderware and Reality lab only support one RGB color value for a shape.

If I am missing something basic, please let me know.

Thanks,
Alan Steremberg
[email protected]