3d HMDs+VRML

patrick.curry ([email protected])
Mon, 29 May 1995 00:25:23 -0500


First:
Is there any VRML-viewer software in existance or being developed to
support SGI-based or other Head-Mounted Displays?

And if there is, or if there is not... I believe that the defined camera
focal length could be used as a REAL focal length for the viewer. For
example, the object that is the approximate defined distance away from the
viewer/camera's position is clear, while closer and farther objects are
blurry respectively.

This one aspect of 'reality' has been forgotten in other VR-ish products
I've used (from Virtuality to Doom).

Lemme know if this is super out of line, but personally I'd like to see all
of the net evolve to a hi-speed 3D world (an 'actual-cyberspace', enstead of
the current media-hyped version).

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