> If you please could give me some pointers to an overview of this
> subject I'll be glad.
Well, it would certianly be nice for you to "be glad". In pursuit of that,
have you read all the VRML content contained in "http://vrml.wired.com"?
While a clean shot of *smack* almost always provides a cheap ticket to
destination "be glad", you may find the original VRML forum at Wired better
positioned to satisfy your yearning in a more purposefull way. In addition
to promulgating some conceptual prose on VRML (such as can be found under
their "VRML Concepts" heading and "visions" link), you can link to other
sites that have content oozing VRML information. Two such sites are
"http://www.sdsc.edu/vrml/" and "http://www.eit.com/vrml/". There is no
shortage of abstract specificity, generalized overviews and incindiary
implications (in short, "the goods on VRML"). Just follow the links and
voraciously load up on all VRML carbohydrates and protiens your brain pan
can chow-down on.
> What I thought to write about is also the currently possibilities of
> using a browser (I've heard of WebSpace) but don't know for which
> platforms they are available and what kind of hardware requirements
> they have.
Certainly, I could tell you. But I think you'd get a much better handle on
those questions if you just followed the links yourself; after all you *are*
authoring a book on HTML. Once you have arrived at "http://vrml.wired.com",
elbow your way to "http://www.sdsc.edu/vrml" by selecting the "VRML
Repository" link. Next, nominate the link christened "Software"; "Webspace"
will be the first link listed on the page.
> A little question: in the banner logo it's written VRML as for
> Virtual Reality Modeling Language but in the list introductory
> file it's stated Virtual Reality MARKUP Language
> Which is the correct one? Or maybe one could use both?
"Modeling".
>
> Sorry for bothering you.
>
That's okay, I would have never been able to compose this hubristic diatribe
if you had not asked.
Robert