>Maybe we should stick to Trekish transporter technology for links. You
>decide where to go, or accept coordinates from a local object, and then
><whirr-thrumm-sizzle> you're there. No viewing (except maybe on your
>tricorder screen) of the target space until you're there. Maybe a link
>could look like a video display. You can see a small view of the remote
>space, and if you want to go, you just jump through the screen. I kind of
>like that. It kind of draw the user in, so to speak.
Oh, I _like_ that idea. Reminds me of Mary Poppins and the sidewalk drawings :)
I actually like _that_ paradigm better. It's less "techie", more touchable for
the masses.
-- Theresa Spears Beizer Matsushita Television Development Laboratory [email protected]