If someone could create a simple applet based on QvLib to do this, we'd
be happy to host it, perhaps as a CGI script in a web client instead of
just email. Extra credit for something that creates GIF's of the
resulting scene! :)
> 2) compression .wrl's. Looking at the example files at sdsc,
> they are really huge. I know in the Webforce demo SGI says
> bandwidth won't be a problem, but some of the examples are
> much larger than I'd ever think of downloading through WWW.
We've talked about compression before, and I think everyone was happy
with the answer that it's a MIME and transport issue and doesn't need to
be dealt with in the VRML spec - it is an issue for VRML browsers, but if
those browsers are using HTTP to fetch data to build scenes then HTTP
specifications address compression (Content-Encoding:) that the VRML
browser should be bound to. If the VRML browser is configured as just a
helper application to a helper application, then the Web browser should
do the compression itself before handing it off.
Brian
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