If someone could create a simple applet based on QvLib to do this, we'd 
be happy to host it, perhaps as a CGI script in a web client instead of 
just email.  Extra credit for something that creates GIF's of the 
resulting scene! :)
> 2) compression .wrl's. Looking at the example files at sdsc, 
> they are really huge. I know in the Webforce demo SGI says
> bandwidth won't be a problem, but some of the examples are
> much larger than I'd ever think of downloading through WWW.
We've talked about compression before, and I think everyone was happy 
with the answer that it's a MIME and transport issue and doesn't need to 
be dealt with in the VRML spec - it is an issue for VRML browsers, but if 
those browsers are using HTTP to fetch data to build scenes then HTTP 
specifications address compression (Content-Encoding:) that the VRML 
browser should be bound to.  If the VRML browser is configured as just a 
helper application to a helper application, then the Web browser should 
do the compression itself before handing it off.
	Brian
--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--
[email protected]  [email protected]  http://www.hotwired.com/Staff/brian/