I think that there's a definite consensus that we will *somehow* add
interactivity; I concur that we never really reached consensus about
how. Personally, I still quite like the OOGL approach to interactivity,
even though I didn't care for the OOGL language itself so much. (OOGL's
tools, as I recall, essentially define a simple Lisp dialect that allows
programs to mess around with the object database dynamically; outside
programs communicate by using this language as a sort of API...)
-- Justin
Who thinks that the VRML language is
probably poorly suited to true
interactivity itself; it's really
a good object-description language...
Random Quote du Jour:
Re: February
"Ah, sweeps month. When the network TV execs come out of their holes,
look at their ratings, and look for a way to pander to their audience in
an even more explicit manner than usual."
-- Moriarty