I'd like to 2nd Gavin's suggestion here. We have a Billboard node in Inventor
which keeps objects facing the camera. That's the right way to implement
annotated text. Perhaps we can get something like that into VRML eventually
but I think that's much lower priority.
--
chris marrin ,,.
Silicon Graphics, Inc. ,`` 1$`
(415) 390-5367 ,|` ,$`
[email protected] b` ,P` ,,.
mP b" , 1$'
,.` ,b` ,` :$$'
,|` mP ,` ,mm
,b" b" ,` ,mm m$$ ,m ,,`P$$
m$` ,b` .` ,mm ,.`'|$P ,|"1$` ,b$P ,,` :$1
b$` ,$: :,`` |$$ ,:` $$` ,|` ,$$,,`"$$ .` :$|
b$| _m$`,:` :$1 ,:` ,$Pm|` ` :$$,..;"' |$:
P$b, _;b$$b$1" |$$ ,,`` ,$$" ``' $$
```"```'" b$P `""` ""` ,P`
`"` '$$b,,...-'
"As a general rule, don't solve puzzles that open portals to Hell."
- excerpt from "A Horror Movie Character's Survival Guide"