Re: Re[2]: PHIL: Why no text in VRML???

Randy Stiles ([email protected])
Fri, 24 Feb 95 12:14:04 PST


From: [email protected]
Date: Fri, 24 Feb 95 11:33:50 pst
Sender: [email protected]
Precedence: bulk

Andrew Esh suggests:

>My idea is: Just create 3D signs with 2D text on them.

Beautiful! Leave the thorny 3d text problems to VRML 2.0...
How many 3D floating labels do you see in the real world anyway ?

I see all kinds of signs with text on them in the real world. Not
floating though. If you have been missing these signs you should
contact your nearest department of motor vehicles immediately ;-)

-Randy