Re: PHIL: Why no text in VRML???

Scott Nelson ([email protected])
Fri, 24 Feb 1995 11:26:03 -0800


>
>Until this point, I didn't remember this discussion either, but now I do.
>I seem to remember someone suggesting that text can't be viewed from
>behind, and so has no place in a 3D environment. I'm not sure how much of
>this was talked about publicly, or is just my thinking in reaction to
>what I read, but I'm sure some sort of discussion on this occurred. It
>was about two months ago.
>

Just make 2 coincident surfaces with the normals point "out"
in each direction. Thus, the letter "O" would be
a 2D ellipse with a hole in it with "out" pointing along
'+x' and another 2D ellipse with a hole in it with "out"
pointing along '-x'.

SDN

-- 

+---------------------------------------------------------+ |Scott D. Nelson B131 Rm2074 3-1250 | |Lawrence Livermore National Laboratory | |7000 East Ave., L-153 Livermore CA 94550 | |email: [email protected] http://www-dsed.llnl.gov/ | +---------------------------------------------------------+