The presence of text, either as wireframe letters or 3D objects, is
very important. For situations where it is necessary to specialize
your scenes, or to specialize objects which have the same geometry but
different uses/meanings it is necessary to have text labels at the
very least. It lends your environment a degree of flexibility so that
you don't have to build models for every case possible, and in these
varying cases, participants can still understand it.
-Randy
# Randy Stiles Lockheed AI Center
# [email protected] Orgn 9620 Bldg 254F
# Office: 415.354.5256 3251 Hanover Street
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Date: Fri, 24 Feb 1995 09:23:38 -0800 (PST)
From: Len Wanger <[email protected]>
On Thu, 23 Feb 1995, Chris Marrin wrote:
>
> There are no text nodes in VRML. Gavin has told me that
> this was discussed and the idea rejected. I have looked
> through the archive and find no such discussion. My
> look was admittedly cursory. Can someone point me to
> this discussion or summarize it for me?
>
> I think leaving text out of VRML is a BIG (no make that HUGE)
> mistake.
I agree. At least having some simple 3D text is very important.