TECH: One possible direction ...

Craig Presson ([email protected])
Sun, 12 Jun 1994 13:02:06 -0500 (CDT)


Maybe we could put up a working document on the fundamental
object hierarchy of WWVR, and get some ideas from that about
how much detail is forced into the language and how much
can be left out.

Sorta like,

PLACES
BUILDINGS
ROOMS
ROUTES
ROADS
STAIRS
OPERATORS
AVATARS

...

Of course it should be in an OODL, but I'm in a hurry and scribbling.


-- [email protected] (Craig Presson) [email protected]
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